Pax Dev State of Decay Post-mortem

Mon 25 August 2014

I’ll be on a panel this Thursday at Pax Dev, along with a bunch of my +Undead Labs colleagues to talk about how we shipped a big open world game with a teensy tiny team. Since we’re also debuting Moonrise at the show, and hanging out with State of Decay fans as well, it’s gonna be a busy, busy week. Hope to see you there!

PS. You know we’re looking for some serious senior tech-artists, right?

tags: games, industry, tools