Archives
- Sun 25 November 2018
- Keystone
- Thu 15 November 2018
- Pythonception!
- Tue 07 August 2018
- TA 101
- Thu 10 May 2018
- Help!
- Sun 29 April 2018
- State of Decay 2
- Tue 25 July 2017
- mGui 2.2 release is ready
- Thu 20 July 2017
- GDC submissions time again!
- Sun 25 June 2017
- Cookbook’s back!
- Thu 22 June 2017
- How the other half lives, revisited
- Sun 23 April 2017
- Slides slippin’
- Wed 29 March 2017
- Tech-Artists Org 2.0
- Wed 01 February 2017
- Two Minute Papers
- Sat 14 January 2017
- mGui Maintenance
- Fri 25 November 2016
- Happy Thanksgiving!
- Sun 16 October 2016
- Moar Minq!
- Sun 09 October 2016
- mGui 2.0 is live
- Mon 25 July 2016
- Documentation 2.0?
- Thu 21 July 2016
- Submission Time!
- Wed 06 July 2016
- GDC Submissions for 2017 opening soon!
- Thu 16 June 2016
- Command and Conquer
- Tue 14 June 2016
- State of Decay 2 announced
- Sun 12 June 2016
- Bye-Bye Blogger Blues
- Sat 26 March 2016
- mGui updates in the offing…
- Sun 20 March 2016
- Another Year, Another GDC…
- Sun 06 March 2016
- A touch of minq +
- Sat 05 March 2016
- Technical Art for Art Directors
- Thu 18 February 2016
- The little things
- Sat 06 February 2016
- The Memory Hole
- Mon 01 February 2016
- For my homies
- Fri 29 January 2016
- Some fixups for sfx
- Wed 13 January 2016
- First module of the year!
- Tue 27 October 2015
- Grrrr….. Maya!!!
- Tue 06 October 2015
- Charcoal - it’s smokin’!
- Wed 16 September 2015
- I don’t endorse this…
- Sat 15 August 2015
- It’s that time again! GDC Call for submissions is open!
- Sat 08 August 2015
- code wars
- Sun 02 August 2015
- Return of the namedtuples
- Sun 12 July 2015
- Wraptastic!
- Sat 06 June 2015
- Porting Spelchek to Boo
- Sun 31 May 2015
- Boo Who?
- Wed 27 May 2015
- Moonrise Early Access is Live!
- Thu 21 May 2015
- Moonrise coming to Steam Early Access next week!
- Sat 16 May 2015
- spelchek
- Sat 09 May 2015
- Tech art for art directors
- Wed 06 May 2015
- Book Review
- Sun 26 April 2015
- Goddamit, stop messing around
- Sat 18 April 2015
- The right profile
- Sun 12 April 2015
- Didn’t need those eyeballs anyway!
- Sat 04 April 2015
- Con Job
- Fri 27 March 2015
- Maya Bug Watch: API2 and GetPoints()
- Tue 17 March 2015
- Markdown Wrapup
- Sat 14 March 2015
- Site updates
- Tue 24 February 2015
- GDC on the horizon
- Thu 05 February 2015
- What The…?
- Mon 26 January 2015
- Race to the bottom?
- Sat 10 January 2015
- Dang
- Sun 04 January 2015
- To Scale!
- Sun 21 December 2014
- Comments requested
- Mon 15 December 2014
- Adventures in the 4th dimension
- Fri 12 December 2014
- All we are saying is give API 2.0 a chance
- Sat 06 December 2014
- Dot Matrix
- Sat 29 November 2014
- Dot’s all, folks
- Sat 22 November 2014
- Bagels and Coffee, or, the vector dot product and you
- Sun 16 November 2014
- Big (?) Python bucks!
- Thu 13 November 2014
- Dot Net is Open?
- Sat 01 November 2014
- WYG > WYS
- Thu 30 October 2014
- The Dog Ate My Homework
- Sun 26 October 2014
- Laziness and cleanliness and MEL, Oh My.
- Thu 04 September 2014
- 2015 Bug watch: ls()
- Wed 03 September 2014
- Sony’s Open Source Toolset
- Mon 01 September 2014
- Size is the enemy: an oldie but a goodie
- Thu 28 August 2014
- Pax!
- Mon 25 August 2014
- Pax Dev State of Decay Post-mortem
- Wed 20 August 2014
- SIGGRAPH 2014 Short Review
- Wed 06 August 2014
- Moonrise announcement
- Wed 30 July 2014
- Rob G’s Maya Python book is finally out
- Sun 27 July 2014
- Pythonistas need Pythonista!
- Fri 11 July 2014
- Pipeline book out in Japan (!)
- Wed 09 July 2014
- Handy link: Python string format cookbook
- Sat 05 July 2014
- Save The Environment 2: I am the .Egg Man
- Thu 26 June 2014
- Binary bonanza!
- Tue 24 June 2014
- mGui updates
- Fri 20 June 2014
- From the annals of bug subtlety
- Sat 14 June 2014
- I think this does not count as a meme gif :)
- Fri 06 June 2014
- Chromosaurus!
- Tue 03 June 2014
- Save the environment!
- Fri 30 May 2014
- Channeling Gerry Anderson
- Tue 27 May 2014
- Your weekly moment of Python-is-awesome
- Sun 25 May 2014
- Maya binaries list
- Fri 16 May 2014
- Subjective truth
- Thu 15 May 2014
- Rob G’s book is up for preorder on amazon
- Tue 13 May 2014
- No soup for you, userSetup.py
- Sun 11 May 2014
- Multiple MayaPy Management Mania
- Fri 02 May 2014
- The only meme I will ever post
- Tue 29 April 2014
- The Main Event - event oriented programming in Maya
- Wed 23 April 2014
- Maya callbacks cheat sheet
- Thu 17 April 2014
- Roger Roger
- Mon 14 April 2014
- Sweet Sumotori Dreams
- Sat 12 April 2014
- Warning: Garish graphics ahead!
- Tue 08 April 2014
- Mighty Morphin Module Manager Made Moreso
- Sat 05 April 2014
- Earth calling maya.standalone!
- Fri 04 April 2014
- Classic (?) CG: Bingo the Clown
- Fri 28 March 2014
- New(-ish) Tools Watch: 3D Coat 4.1
- Fri 28 March 2014
- Maya GUI II: All Your Base Classes Are Belong To Us
- Wed 26 March 2014
- (?:regex){1} (haterz)+
- Tue 25 March 2014
- New tools watch: MARI
- Sat 22 March 2014
- Back from GDC
- Wed 19 March 2014
- Worst. CG. EVAR.
- Tue 18 March 2014
- Unity 5 announced
- Tue 18 March 2014
- If your Maya Python API is crashing
- Sun 16 March 2014
- Sliders!
- Fri 14 March 2014
- Morph targets revisited
- Tue 11 March 2014
- Descriptors and pythonic Maya properties
- Tue 11 March 2014
- A little bit of innovation
- Tue 04 March 2014
- *Sigh*
- Sun 23 February 2014
- Rescuing Maya GUI from itself
- Thu 20 February 2014
- Some new research in the academic page
- Sun 16 February 2014
- Pity for the outcast
- Sun 16 February 2014
- Shameless plug time
- Wed 29 January 2014
- Talking to Photoshop via TCP
- Fri 17 January 2014
- No Humans Involved (Classic CG)
- Thu 16 January 2014
- Mighty Morphin Maya Module Manager
- Sun 12 January 2014
- Maya’s (mildy) Magical Modules
- Fri 10 January 2014
- Schadenfreude alert!
- Tue 07 January 2014
- State of Decay moment of zen (and lighting)
- Mon 06 January 2014
- “Not Even God Can Change the Past”
- Sun 05 January 2014
- Future Watch: Graphics & Animation Research
- Fri 03 January 2014
- First find of 2014: A Scriptable DCC app in the browser?!?!
- Thu 02 January 2014
- The sounds of (Python) Silence
- Thu 02 January 2014
- RFC: how to do a ‘community’ book
- Sun 29 December 2013
- CG Prehistory
- Sun 22 December 2013
- Production Pipeline Fundamentals for Film and Games
- Sun 22 December 2013
- Techartists doin’ it for themselves: A Python REPL in Unity
- Sun 22 December 2013
- Python in Unity - minor correction
- Sat 21 December 2013
- Embedding IronPython in Unity = Tech-art hog heaven
- Fri 13 December 2013
- Enter, the Chimaera
- Thu 12 December 2013
- Python in browsers
- Thu 12 December 2013
- …And I thought we had it bad…
- Wed 11 December 2013
- Late for the revolution