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GCD submissions time again!

It’s that time of year again: the GDC call for submissions is open. We’re looking for artists, animators from tech artists of every stripe, shape, size and industry specialty to share their expertise and insights with the community. This is a great opportunity to share knowledge and burnish up your professional credentials as well.

If you’re interested in speaking you should also check out the discussion thread on TAO about the tech artists’ bootcamp, which has become a real pillar of the show over the last few years. Not only is it a great chance for first-time speakers to break in, it’s an amazing opportunity to commune with the tech-art zeitgeist… and a great place to see what topics might make a good one-off talk for the general conference!

For more on why this is a Good Ideatm, check out my perennial post on the same topic. This year the call for subs closes on August 17, which is a bit earlier than last year. Don’t dawdle!

Documentation 2.0?

StackOverflow wants to tackle documentation. Maybe we should help.

Submission Time!

GDC call for submissions is now open

GDC Submissions for 2017 opening soon!

Time to get those GDC submissions in!

State of Decay 2 announced

State of Decay 2 is finally going public!

Another Year, Another GDC

GDC 2016 after-action report

Technical Art for Art Directors

My 2015 GDC talk, Technical Art For Art Directors.

It’s that time again! GDC Call for submissions is open!

The GDC call for submissions 2015 is open

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