#techart

19 items

Tech-Artists Org 2.0

After several months of behind the scenes work, Tech-artists.org has a new face.

tao2

We’ve moved the site to a cloud-hosted Discourse server, replacing our wonky old VBulletin forums with a swanky, mobile-friendly front end. It’s a much more pleasant reading and writing experience, and it uses the same Markdown syntax as this blog and GitHub, which makes adding code examples approximately 17 million times easier than the old VBulletin way.

If you’re already a registered user you should check it out. New users are more than welcome (and we’ve added easy sign-in with either Google or Github credentials).

This is a great time to get involved the tech-art community as we clean up and modernize the site. Hope to see you there. And, if you’ve missed out on it, don’t forget to join the chatter in the Tech-artists slack channel too!

Hat tip to +Rob Butterworth and +Jeff Hanna for helping put this all together — and of course to +Rob Galanakis who got the whole ball rolling in the first place.


The Memory Hole

An object lesson in why you need to write stuff down.

For my homies

Tech art representin’

First module of the year!

Introducing SFX — a python module for scripting Maya shaderFX shaders.

Grrrr….. Maya!!!

A really annoying, and really old bug in Maya relating to materials.

I don’t endorse this…

Ah, XKCD. Get out of my head, dammit.

Con Job

How to be more productive with mayapy and a console program.

Dang

An irritating behavior in cmds.ls() that can really ruin your day.

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