Charcoal - it’s smokin’!
Posted on Tue 06 October 2015 in blog • Tagged with maya, python, tools
Posted on Tue 06 October 2015 in blog • Tagged with maya, python, tools
Posted on Sat 04 April 2015 in blog • Tagged with tools, programming, maya, techart
Posted on Wed 03 September 2014 in blog • Tagged with tools, industry
Posted on Mon 25 August 2014 in blog • Tagged with games, industry, tools
Posted on Sat 05 July 2014 in blog • Tagged with maya, python, distribution, tools
In my last, bumper-sticker-laden post I offered to share a little bit about the way I pack up my tools for users. This time I’ll try to actually describe the process.
Posted on Tue 03 June 2014 in blog • Tagged with maya, python, distribution, programming, tools
Posted on Tue 13 May 2014 in blog • Tagged with maya, python, tools
Posted on Sun 11 May 2014 in blog • Tagged with maya, tools, Python
Introducing the ‘MayaPyManager’ class, for spinning up isolated MayaPy instances with their own environments and Maya versions