I’m super excited to report that I can finally admit in public that State of Decay 2 is under development. Hats off to my team for an amazing job on the trailer (which, I hasten to add, is 100% in-engine using game assets… and which was put together in record time to boot).
I was also kind of touched that the audience spontaneously applauded when they saw the Brontogas logo. It’s always cool to be reminded of why we do what we do.
Here’s the trailer if you missed the E3 presentations:
PS: One tech note that might be of interest to this audience: if you look really carefully in the interior scenes you might be able to see something that looks a lot like dynamic bounce lighting. Just sayin’…