Subjective truth

Posted on Fri 16 May 2014 in blog • Tagged with games, graphics

This video is proof that perceived reality is socially constructed. It will delight and inspire all the artists and designers on your team…


Continue reading

Rob G’s book is up for preorder on amazon

Posted on Thu 15 May 2014 in blog • Tagged with maya, python, industry

Rob Galanakis’ Maya Programming book is up for preorder


Continue reading

No soup for you, userSetup.py

Posted on Tue 13 May 2014 in blog • Tagged with maya, python, tools

How to bypass userSetup.py (or userSetup.mel, if you’re really old school)


Continue reading

Multiple MayaPy Management Mania

Posted on Sun 11 May 2014 in blog • Tagged with maya, tools, Python

Introducing the ‘MayaPyManager’ class, for spinning up isolated MayaPy instances with their own environments and Maya versions


Continue reading

The only meme I will ever post

Posted on Fri 02 May 2014 in blog • Tagged with industry

I hate meme gifs. But this one sort of sums it up


Continue reading

The Main Event - event oriented programming in Maya

Posted on Tue 29 April 2014 in blog • Tagged with maya, python, mGui, programming

Event oriented programming for python in general and for Maya GUI in particular


Continue reading

Maya callbacks cheat sheet

Posted on Wed 23 April 2014 in blog • Tagged with Maya, GUI, python, programming

An overiew of how Maya GUI callbacks work, along with some recommendations for how to set them up neatly.


Continue reading

Roger Roger

Posted on Thu 17 April 2014 in blog • Tagged with maya, python

Introducing standaloneRPC, a simple maya module for remotely controlling a maya standalone using JSON over http.


Continue reading