Descriptors and pythonic Maya properties
Posted on Tue 11 March 2014 in blog • Tagged with maya, python, gui, techart
How to use descriptors for dot-style access to maya object properties instead of cmds.getAttr()
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Posted on Tue 11 March 2014 in blog • Tagged with maya, python, gui, techart
How to use descriptors for dot-style access to maya object properties instead of cmds.getAttr()
Posted on Tue 11 March 2014 in blog • Tagged with tools, modeling, modo
Posted on Tue 04 March 2014 in blog • Tagged with industry, tools
Posted on Sun 23 February 2014 in blog • Tagged with maya, gui, python, mGui
Using metaclasses and a little bit of under-the-hood trickery to write Maya GUIs that can be ready by ordinary humans. The first post in the mGui series.
Posted on Sun 16 February 2014 in blog • Tagged with maya, gui, python, programming, mGui
Posted on Sun 16 February 2014 in blog • Tagged with books, tools, pipeline
Posted on Wed 29 January 2014 in blog • Tagged with python, programming, photoshop