Descriptors and pythonic Maya properties

Posted on Tue 11 March 2014 in blog • Tagged with maya, python, gui, techart

How to use descriptors for dot-style access to maya object properties instead of cmds.getAttr()


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Future Watch: Graphics & Animation Research

Posted on Sun 05 January 2014 in blog • Tagged with techart, industry, blog

Announcing a new permalist page of interesting graphics and animation research


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First find of 2014: A Scriptable DCC app in the browser?!?!

Posted on Fri 03 January 2014 in blog • Tagged with tools, techart, web

Clara.io — a full 3d DCC app that runs in your browser!


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Production Pipeline Fundamentals for Film and Games

Posted on Sun 22 December 2013 in blog • Tagged with industry, techart, pipeline, books

The pipeline book is out on Amazon!


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Embedding IronPython in Unity = Tech-art hog heaven

Posted on Sat 21 December 2013 in blog • Tagged with unity, python, programming, techart

How to embed an IronPython intepreter into Unity editor tools.


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Enter, the Chimaera

Posted on Fri 13 December 2013 in blog • Tagged with techart

a meditation on Renaissance woodcuts — seriously! — and technical art.


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