Pax Dev State of Decay Post-mortem
Posted on Mon 25 August 2014 in blog • Tagged with games, industry, tools
Posted on Mon 25 August 2014 in blog • Tagged with games, industry, tools
Posted on Wed 20 August 2014 in blog • Tagged with siggraph, industry
Posted on Wed 06 August 2014 in blog • Tagged with industry, games
Posted on Wed 30 July 2014 in blog • Tagged with industry, maya, python
Posted on Sun 27 July 2014 in blog • Tagged with python, web
Posted on Wed 09 July 2014 in blog • Tagged with python, programming
Posted on Sat 05 July 2014 in blog • Tagged with maya, python, distribution, tools
In my last, bumper-sticker-laden post I offered to share a little bit about the way I pack up my tools for users. This time I’ll try to actually describe the process.