Chimeras & Manticores

technical art, python, the games business, and obscurantism

Bye-Bye Blogger Blues

The new Pelican-based blog is up! Please check it out and let me know how it’s working!

mGui updates in the offing…

A sneek peek at some changes in the 2.0 version of mGui

Another Year, Another GDC

GDC 2016 after-action report

A touch of minq +

Introducing Minq, a query language for Maya scenes.

Technical Art for Art Directors

My 2015 GDC talk, Technical Art For Art Directors.

The little things

After a decade, victory over over is within our grasp

The Memory Hole

An object lesson in why you need to write stuff down.

For my homies

Tech art representin’

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